Autodesk Maya 8.5 : The award-winning Autodesk Maya software is a powerful, integrated 3D modeling, animation, visual effects, and rendering solution. Because Maya is based on an open architecture, all your work can be scripted or programmed using a well-documented and comprehensive API (application programming interface) or one of two embedded scripting languages, the Maya Embedded Language (MEL) or Python. This level of openness, combined with an industry-leading suite of 3D visual effects, computer graphics, and character animation tools, enables you to realize your creative vision for your film, television, game development, and design projects.
Autodesk Maya Unlimited contains everything in Autodesk Maya Complete, plus:-
Maya Fluid Effects
Simulate and render a huge variety of atmospheric, pyrotechnic, viscous liquid, and open ocean effects. Maya Fluid Effects overcomes one of the greatest barriers in computer animation.
Easily create realistic fur, short hair, wool and grass on NURBS, subdivision surfaces, or polygonal models. Incredibly realistic styling and rendering of short hair and fur, with Maya Artisan Brush Interface for painting fur attributes.
As the first Maya module built on the Autodesk new Nucleus technology, Maya nCloth functionality lets you quickly direct and control cloth and other material simulations in entirely new ways. Maya nCloth objects can be as stiff, viscous, or flowing, and as tightly or loosely woven as you desire. Rapidly create cloth-on-cloth simulations—such as a shirt over pants—with believable influences and collisions. Bend, stretch, shear, dent, or even tear your Maya nCloth fabrics with ease. Beyond cloth, Maya nCloth lets you create deformable plastic and metal simulations, inflatable objects, as well as rigid-body and fluidic-type effects.
Combine 2D live-action with 3D elements. Maya Live provides greater flexibility, a fast-integrated 2D Tracker, and an interactive Root Frame Solver. Maya Live also allows you to reconstruct live-action elements as 3D geometry as well as output to external applications.
Create, style, and render fully dynamic long hair on NURBS or polygon objects. Make any NURBS curve dynamic for use in advanced character rigging and effects. Maya Hair can also be used to create a wide range of nonhair effects.
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